Introduction to Design Thinking.
And Step 1: Empathise

Five Steps in Design Thinking:

Empathize

Test

Empathize: Engage the user and find out what they need to do.
Creating helpful designs means learning who our users are (or aren't). The process of leaning this is called empathy, and it means engaging users in meaningful, open ended dialogue about their goals. Think of empathy as data with a human dimension.

Define: What do users need, and how might we provide it?
As you build "empathy-data" you will start to understand what user needs are not being served by existing designs. Those unserved needs are called "the problem space." Once we define the problem space, we can write a problem statement that asks "how might we satisfy user needs and allow them to achieve their goals?" (but by specific).

Ideate: Challenge Assumptions and Create Ideas
You understand the user through Empathy. You used that knowledge to Defined user needs and goals into a problem statement. Now you need to come up with ideas to solve that problem, ideas for a design that lets users achieve their goals and satisfy their needs.

Prototype: Start to Create Solutions
Once you come up with ideas, you need to communicate them to the user for testing. Prototypes can take many forms, but a prototype is anything representation of your idea that user can interact with. It can be sketches, drafts, mockups, or nearly complete renders.

Test: Try Your Solutions Out
Once you have a prototype, send it to the user for testing. Design Thinking is an iterative process - so remember, you are not trying to validate your prototype and ideas. You are just seeing how the user reacts to it, and then repeating the whole 5-step process over again.

Hover for explanations

These five steps are generally what get puts forward as "the" stages of design thinking. But there are many variations of design thinking, going by different names, with different goals, and underpinned by different theoretical assumptions. They have varying focus, emphasis, guiding principles, and domain applications.

Perhaps the five steps are complete, perhaps they are not. Can you think of anything that is missing?

It's less of procedural "steps" and more like dance steps

1
2
3
4
5

Move the mouse around to see what it is like trying to follow the steps in order every time.

Today we are looking at Empathize and how we can use this stage to help define the problem.

origins of design thinking

A Better Mousetrap

In the age of consumerism, some thinkers have noted that design has been reduced to making incremental improvements. By that I mean, designers tend to think about how we can make a slightly more comfortable car. A slightly faster car. A slightly less expensive car. A slightly more efficient car. Eventually, we hope to produce a cheap, fast, comfortable, efficient car. We have had 100 years to do that. How are we doing?

a progression of cars showingvisual style from year 1900 to year 2020.

Credit: Shutterstock

Design can re-shapes landscapes

Design serves human need. Let's think about one of the most basic human needs: food. Historically, humans ensured food security by positioning themselves close to a food source. Rivers are a source of crops, livestock, and fauna, so many early settlements were beside rivers.

No matter how close you are to the river, you need a bucket to get water to your farm. The farther you are, the longer it takes to get water, which means you will get less water to your farm every day. If you get a bigger bucket, you can bring more water each time, and close the gap. At some point you will need two buckets. Then you will need a faster way to transport those buckets. Each is an incremental improvement, because the designers are stuck inside a paradigm.

a river with 4 adjacent farms that are increasingly distant from the river. There are more and larger buckets as you get further from the river

Bigger buckets are incremental improvements, but where is the new idea? Where is the design thinking?

Design thinking is about identifying the solutions from outside the paradigm. Sometimes this means rephrasing the problem. Instead of asking "how might we bring water to our farms?" someone asked "how might water come to our farm on its own?"

The designers were stuck in a paradigm

This is was a paradigm shift. People were no longer working to improve the existing system. It was a whole new system, a whole new way of thinking. It made cities possible. It gave people free time.

a river with 4 adjacent farms that are increasingly distant from the river. An irrigation ditch waters all 4 farms equally.

Irrigation was a solution completely unrelated to buckets. It changed the landscape. It was a new paradigm.

Finding solutions from outside the system:

You might have heard "think outside the box." And sometime you even hear people say "there is no box." Ask yourself if that is really true. Are we really totally free and able to consider all possibilities? Do our minds truly have unfettered access to all possibilities, without barriers?

Can we easily see answers from outside the system if we are inside the system?

Design thinking is an explorative process that hopes to find the answers that are outside, and might upend, the system. To that end, we need to define the problem, to define a problem space so we can outline a solutions space

two arrows labelled expand choices diverge from a central dot. Once they cross a threshold, they converge towards another dot nd are labelled select choices

If we move away from existing choices to find new choices, we can choose things that nobody has considered before.

Finding that Innovation Sweet Spot

So you found a solution from outside the system. How can you ensure it will not be rejected by that system? The model below concept comes from business, but it applies to design.

Three circles labelled desireability, feasability, and viability overlap in the middle. The overlapping area is labelled solution space.

Concept: Roger Martin, UofT.
Graphic: Eric Forest

  1. Desireability (human):
    • do people want it?
    • can people use it?
    • does it fulfill a need?

  2. Viability: (business)
    • does it align with business goals
    • will it make money?

  3. Feasibility: (technology)
    • how long will it take?
    • can the organization implement it?
    • does the technology exist, or can it be developed?

CASE STUDY

PillPack

00:07 All you have to do is tear and take your next dose. 00:10 Managing your medication has never been easier. 00:14 Here's how it works: Each month, we'll sort your meds, 00:17 including any vitamins and OTCs, into easy-to-open packets. 00:22 Need other items, like inhalers, creams or testing supplies? 00:25 We can send those too. 00:26 We'll work directly with your doctors and insurance to resolve any issues. 00:30 We'll adjust your medication if your prescriptions change. 00:33 And we'll automatically handle all of your refills so you never have to worry. 00:37 If you have questions or need to make an update, 00:39 our pharmacists are available 24/7. 00:42 Getting started is easy. 00:43 You'll need your insurance information and a list of current medications. 00:47 From there, we'll handle the rest. 00:50 We'll verify your account and transfer your prescriptions to our pharmacy. 00:54 You'll receive your first package in just a few weeks. 00:57 Now, you'll never sort your pills, 00:59 never stand in line at a pharmacy, and never miss your medication again. 01:03 It's your medication, made easy.

the pillpack printer, labels, shipping boxes, and example pill big and inhaler

Discussion:

Rather than trying to make individual parts of the system just a little bit better, PillPack found a solution space that had entirely new components. The designers asked themselves:

What were some of the existing systems that they rejected and, and what was new?

remote printing, removed the pill box, no patient sorting, monthly refills, removed responsibility from the patient, increased doctor-pharmacist connection, no travelling to the pharmacy, unified source, insurance on file, increased communication options with pharmacist, reframed the over-the-counter vs. prescription difference from the customer's standpoint. In short, this is a new system altogether. They didn't think about taking something and making it work for people. They thought about people, and made something that works for them.

Empathize:

Empathize

Define

Ideate

Prototype

Test

The first step in Design Thinking.

I know I said that design thinking has no order. But it usually does start with building designer - user empathy. In design, empathy means that the designer and the user can truly understand each other. To be empathetic means building a genuinely comprehensive picture of the user's needs and world.

The process of building empathy is in many ways synonymous with defining the problem.

Empathizing with strangers is hard

It's not that we are all mean robots. It's that we are really not that good at understanding each other. Author Malcolm Gladwell explains why:

00:02 HOW ARE YOU? 00:03 I'M GOOD. 00:03 Jimmy: VERY GOOD TO SEE YOU. 00:05 CONGRATULATIONS ON THE BOOK. 00:07 I'M SURE IT IS A LOT OF WORK AND 00:09 THEN WHEN IT COMES OUT I'M SURE 00:10 IT'S VERY SATISFYING. 00:13 I'M ENJOYING MYSELF. 00:15 IT'S BEEN MANY, MANY YEARS SINCE 00:16 I HAD -- SIX YEARS SINCE MY LAST 00:17 BOOK. 00:18 Jimmy: TALK ABOUT THE TITLE 00:20 OF THE BOOK, "TALKING TO 00:21 STRANGERS" AND -- 00:22 THE BOOK IS ALL ABOUT THIS 00:23 IDEA THAT WE THINK -- ALL THE 00:25 TOOLS WE HAVE FOR MAKING SENSE 00:27 OF OUR FRIENDS BETRAY US WHEN WE 00:28 TALK TO STRANGERS. 00:29 SO WE'RE REALLY GOOD -- IF I 00:31 KNOW YOU REALLY WELL, I HAVE A 00:32 WHOLE SERIES OF STRATEGIES I USE 00:34 TO KIND OF UNDERSTAND YOU, 00:36 DECODE YOUR BEHAVIOR. 00:37 Jimmy: UNCONSCIOUSLY. 00:37 UNCONSCIOUSLY AND 00:39 CONSCIOUSLY. 00:39 Jimmy: OKAY. 00:40 BUT THEN IF I TRANSFER THOSE 00:42 SAME STRATEGIES TO SOMEONE WHO'S 00:43 A STRANGER YOU GO OFF IN ALL 00:45 KINDS OF WEIRD AND RANDOM 00:46 DIRECTIONS AND YOU END UP MAKING 00:47 ALL KINDS OF GRAVE MISTAKES. 00:49 AND THE BOOK IS ABOUT -- IT'S A 00:51 WHOLE SERIES OF STORIES ABOUT 00:54 ALL THE WAYS IN WHICH OUR 00:56 STRATEGIES FOR DEALING WITH 00:58 STRANGERS -- 00:59 Jimmy: I THINK THAT'S TRUE. 01:00 AND I HAVE MY OWN KIND OF 01:01 EXPERIENCES THAT HAVE LED ME TO 01:03 THAT. 01:04 LIKE I'VE HAD -- YOU KNOW, YOU 01:05 WALK OUT AND I'LL SEE THE 01:07 AUDIENCE AND MOST EVERYONE IS 01:08 CLAPPING AND HAPPY AND THEN YOU 01:09 MEET A GUY-U SEE A GUY WHO'S GOT 01:12 HIS ARMS FOLDED AND I INEVITABLY 01:13 WILL ZERO IN ON THAT PERSON. 01:16 START TALKING TO THAT PERSON. 01:17 AND THEN THE GUY SAYS OH, I'M 01:18 JUST REAL EXCITED TO BE HERE, 01:21 YOU KNOW, I WATCH THE SHOW EVERY 01:22 NIGHT. 01:23 AND YOU GO, OH, I THOUGHT YOU 01:24 WERE UNFRIENDLY AND IT TURNS OUT 01:25 I WAS JUST WRONG. 01:27 THE WORD -- THE TECHNICAL 01:28 WORD FOR THAT, THAT PERSON IS 01:33 MISMATCHED. 01:33 SO MATCHED IS WHERE -- ATHENTHO 01:41 ANDERSON WHAT MOO WAS JUST HERE 01:44 PERFECTLY MATCHED. 01:44 WHEN HE WAS TELLING A STORY YOU 01:46 GOT THE SENSE AS YOU LOOKED AT 01:47 HIS FACIAL EXPRESSION AND BODY 01:49 LANGUAGE, IT WAS PERFECTLY IN 01:50 HARMONY WITH THE WAY HE FELT 01:52 INSIDE. 01:53 BUT THERE WASN'T THAT KIND OF 01:53 DISCREPANCY BETWEEN THOSE TWO 01:54 THINGS. 01:55 THE GUY IN THE AUDIENCE LIKE 01:55 THIS WHO'S HAVING A GREAT TIME 01:57 IS MISMATCHED. 02:00 AND WE HAVE TROUBLE WITH PEOPLE 02:01 WHO ARE MISMATCHED. 02:01 BUT LOTS OF PEOPLE ARE -- I 02:03 MEAN, ACTORS AREN'T -- YOU CAN'T 02:04 BE A MISMATCHED ACTOR. 02:05 Jimmy: WELL, ONE OF THE 02:07 THINGS YOU TALK ABOUT IS 02:08 "FRIENDS" THE SHOW, WHICH IS 02:11 MAYBE THE MOST POPULAR SHOW 02:13 ALL TIME IN THE HISTORY OF 02:15 TELEVISION. 02:15 AND YOU SAY THAT "FRIENDS" IS 02:16 LYING TO US. 02:17 "FRIENDS" IS DEEPLY 02:20 MISLEADING. 02:20 [ LAUGHTER ] 02:20 THE THING ABOUT -- 02:21 Jimmy: THEY WEREN'T FRIENDS? 02:21 THE PARADOX OF "FRIENDS" IS 02:23 IF YOU DESCRIBE -- IF YOU TRY 02:27 AND DESCRIBE THE PLOT OF AN 02:27 EPISODE, IT'S LIKE IMPOSSIBLE. 02:29 IF YOU DIAGRAMMED IT ON A FLOW 02:30 CHART IT WOULD TAKE UP PAGES. 02:32 MONICA DOES THIS AND LIKE PHOEBE 02:33 AND THEN RACHEL GOES OFF IN THIS 02:35 DIRECTION. 02:36 BUT NO ONE'S EVER WATCHED AN 02:39 EPISODE OF "FRIENDS" AND AT THE 02:40 END SAID YOU KNOW, THEY LOST ME. 02:41 [ LAUGHTER ] 02:42 IT NEVER HAPPENS. 02:43 SO THE QUESTION IS WHY -- HOW DO 02:45 YOU EXPLAIN THIS PARADOX? 02:46 AND THE EXPLANATION IS THAT 02:48 EVERYONE ON "FRIENDS" IS 02:49 PERFECTLY MATCHED. 02:50 SO WHEN PHOEBE IS SURPRISED HER 02:53 JAW DROPS, HER EYES GO WIDE, AND 02:56 HER EYEBROWS GO UP. 02:58 RIGHT? 02:59 WHEN ROSS IS PERPLEXED, AS HE 03:03 OFTEN IS, HE LOOKS EXACTLY LIKE 03:05 A PERPLEXED PERSON IS SUPPOSED 03:06 TO LOOK. 03:07 YOU WATCH THE SHOW, YOU CAN TURN 03:08 THE SOUND OFF. 03:10 I'VE DONE THIS. 03:12 TURN THE SOUND OFF ON AN EPISODE 03:13 OF YOU HAVEN'T SEEN BEFORE AND 03:14 AT THE END OF IT ASK YOURSELF 03:15 DID I KNOW WHAT WAS GOING ON? 03:17 TOTALLY. 03:18 Jimmy: YOU WILL KNOW WHAT'S 03:18 GOING ON. 03:19 BUT THE WHOLE POINT IS THAT'S 03:20 NOT REAL LIFE. 03:21 NO ONE BEHAVES THAT WAY IN REAL 03:22 LIFE. 03:22 Jimmy: IT'S LIKE THE EMOJI OF 03:23 SHOWS IN A WAY. 03:26 IF ALL YOU DO AS MANY OF US 03:29 DO IS WATCH TV SHOWS LIKE 03:31 "FRIENDS," YOU COME AWAY WITH 03:33 THIS TOTALLY PHONY PICTURE OF 03:34 THE REAL WORLD. 03:35 Jimmy: AND PEOPLE -- WE THINK 03:37 WE KNOW HOW TO READ -- LIKE A 03:39 LOT OF PEOPLE, POKER PLAYERS, 03:41 WHATEVER, TAKE REAL PRIDE IN 03:42 BEING ABLE TO READ. 03:43 ARE YOU SAYING THAT WE -- NONE 03:45 OF US REALLY CAN OR THEY'RE 03:47 EXPERTS THAT REALLY CAN READ 03:50 OTHER PEOPLE? 03:50 THERE'S A HUGE AMOUNT OF 03:52 PSYCHOLOGICAL RESEARCH ON THIS, 03:54 AND THE BOTTOM LINE IS THAT 03:55 HUMAN BEINGS ARE UNIVERSALLY, 03:56 WITH LIKE A TINY NUMBER OF 04:02 EXCEPTIONS, TERRIBLE AT TELLING 04:02 WHETHER SOMEONE IS TELLING THE 04:04 TRUTH. 04:04 Jimmy: REALLY? 04:04 WE JUST CAN'T DO IT. 04:06 WE ALL HAVE THESE PRETEND THINGS 04:07 LIKE THE PERSON LOOKS TO THE 04:08 LEFT AND THAT'S A TELL. 04:09 IT'S JUST NONSENSE, TOTAL 04:11 NONSENSE. 04:12 BASICALLY, EVERYTHING YOU LEARN 04:14 ON THOSE MINDHUNTER, YOU KNOW, 04:16 COP SHOWS ABOUT HOW THE SAVVY 04:20 FBI GUY CAN TELL WHAT -- IT'S 04:22 JUST COMPLETE AND UTTER 04:24 NONSENSE. 04:24 THEY CAN DO TESTS WHERE YOU HAVE 04:27 A SEASONED FBI AGENT AND YOU 04:28 SHOW A SERIES OF VIDEOTAPES 04:31 WHERE HALF ARE PEOPLE LYING AND 04:33 HALF ARE PEOPLE TELLING THE 04:34 TRUTH AND YOU SAY TELL ME WHICH 04:34 IS WHICH AND THEY CAN'T DO IT. 04:36 Jimmy: REALLY? 04:37 THEY'RE NO BETTER THAN ANYBODY 04:38 ELSE? 04:38 NO BETTER THAN ANYBODY ELSE. 04:41 THIS IS ONE OF THOSE LITTLE 04:43 FICTIONS. 04:43 BUT IMAGINE WHAT TELEVISION COP 04:45 SHOWS WOULD BE LIKE IF THEY 04:48 ACCURATELY REFLECTED HUMAN 04:48 BEHAVIOR. 04:49 Jimmy: IT WOULD BE 04:49 RIDICULOUS. 04:49 SO AT THE END OF A "LAW and 04:51 ORDER" EPISODE OR LIKE THE FBI 04:54 AGENT WOULD BE LIKE I HAVE NO 05:00 IDEA. 05:01 [ LAUGHTER ] 05:02 NONE OF THOSE SHOWS -- LIKE THE 05:03 THIRD ACT OF THE SHOW, THEY 05:04 COULDN'T WRAP IT UP. 05:05 THEY'D JUST BE LIKE, EH. 05:08 Jimmy: WHAT ABOUT JUDGES WHO 05:08 SIT THERE AND TALK -- LIKE JUDGE 05:11 JUDY, FOR INSTANCE, WHO SITS 05:11 THERE AND TALKS TO ONE PERSON 05:13 AFTER ANOTHER AND HAS TO 05:14 DETERMINE WHO'S TELLING THE 05:15 TRUTH AND WHO ISN'T. 05:17 NO? 05:17 NOT EVEN JUDGE JUDY? 05:19 I FEEL BAD FOR -- I DON'T 05:20 WANT TO HARSH ON JUDGE JUDY. 05:22 Jimmy: YOU SHOULDN'T SINGLE 05:23 HER OUT. 05:24 BECAUSE SHE'LL COME AT YOU. 05:26 [ LAUGHTER ] 05:26 ALSO RESPECT SELECTING -- I 05:27 MEAN, HOW MANY PEOPLE DOES SHE 05:30 JUDGE AND THEN THEY PICK LIKE 05:32 THE TWO THAT ARE THE MOST 05:33 IMPRESSIVE? 05:34 WE DON'T SEE THE 20 TIMES WHEN 05:36 SHE TOTALLY GOT IT WRONG. 05:38 Jimmy: I GET THE IDEA THEY'RE 05:40 USING EVERY MINUTE OF JUDGE 05:42 JUDY'S TIME IS BEING USED ON 05:45 CAMERA. 05:45 SUPER EFFICIENT. 05:47 WHAT'S INTERESTING OF COURSE IS 05:48 YOU TALK TO STRANGERS FOR A 05:50 LIVING. 05:50 SO I WOULD BE REALLY -- I MEAN, 05:52 EVERY SINGLE NIGHT YOU'RE -- NOT 05:54 ALWAYS MEETING SOMEONE FOR THE 05:55 FIRST TIME BUT OFTEN, RIGHT? 05:57 Jimmy: OFTENTIMES. 05:58 AND I TALK TO A LOT OF STRANGERS 06:02 OUTSIDE THE SHOW. 06:03 I MEAN, PROBABLY THIS WEEKEND I 06:06 PROBABLY TALKED TO 250 06:08 STRANGERS. 06:09 MAYBE 350 STRANGERS. 06:10 PEOPLE COMING UP. 06:11 NOT YOU ACTIVELY SEARCHING OUT 06:15 STRANGERS. 06:15 [ LAUGHTER ] 06:15 Jimmy: NO. 06:16 I STAND IN THE INTERSECTION HERE 06:17 AND I SAY, "I'M ON TV, 06:21 EVERYBODY." 06:21 [ APPLAUSE ] 06:21 NO, I TALK TO A LOT OF 06:23 STRANGERS. 06:23 AND I DO FEEL LIKE I GET A SENSE 06:25 OF THEM BUT MAYBE I'M NOT. 06:31 YOU'RE VERY, VERY NICELY 06:32 MATCHED, I WILL SAY. 06:33 Jimmy: OH, THANK YOU. 06:34 IS THAT GOOD? 06:35 YOU DON'T HAVE ANY SECRET 06:37 AGENDAS. 06:38 WHEN YOU'RE ENGAGED I THINK YOU 06:39 LOOK ENGAGED. 06:39 Jimmy: UH-HUH. 06:41 SO I THINK PEOPLE RESPOND TO 06:43 THAT WHEN STRANGERS COME UP TO 06:45 YOU IN THE STREET, THEY'RE LIKE 06:46 I THINK I UNDERSTAND WHAT'S 06:48 GOING ON INSIDE JIMMY'S HEART. 06:49 Jimmy: OH. 06:50 WHAT IS GOING ON IN THERE? 06:55 [ LAUGHTER ] 06:55 A LOT OF CHOLESTEROL IN THERE. 06:58 [ LAUGHTER ] 06:58 EVERY TIME -- I THINK THIS IS 06:59 MY THIRD TIME ON YOUR SHOW, AND 07:01 EVERY TIME YOU SEND ME A PICTURE 07:05 FRAMED IT COMES TO MY HOUSE, MY 07:07 CLEANING LADY, SHE'S VERY 07:08 AGGRESSIVE IN HOW SHE -- WHICH 07:10 PICTURES SHE PUTS UP ON THE 07:11 MANTLE. 07:12 AND SHE WILL ALWAYS TAKE DOWN 07:13 THE ONES OF MY FAMILY AND PUT UP 07:16 THE ONES -- 07:17 Jimmy: OH. 07:17 I LIKE THAT. 07:18 SHE HAS A SPECIAL CONNECTION 07:22 WITH YOU. 07:22 SHE'S LIKE TO HELL WITH LIKE 07:24 MALCOLM'S MOM. 07:24 IT'S JIMMY THAT I FEEL LIKE I 07:26 CAN -- 07:26 Jimmy: BECAUSE I DON'T COME 07:27 OVER AND MESS UP THE GUEST ROOM. 07:34 [ LAUGHTER ] 07:34 TURNS THE ONES WITH MY 07:35 PARENTS DOWN AND JIMMY GETS 07:38 TURNED UP. 07:38 Jimmy: I'M GOING TO WRITE 07:39 SOMETHING SPECIFICALLY TO HER. 07:42 I DON'T KNOW WHAT IT IS. 07:44 Jimmy: IT'S GREAT TO HAVE YOU 07:45 HERE. 07:45 I LOVE READING YOUR BOOKS.

So what can we do?

Gladwell suggests that we talk to strangers with "caution and humility." When we are trying to Empathize with people as designers, this is how we need to be. It is an open minded, assumptions free posture that allows for new ideas.

talk to strangers with caution and humility.

There are a few ways to do this. Below are not the only ways. They are some ways to help you build a picture of what is important in being an empathic designer and why:

Imagine if the quote below was about designers instead of poets:

The poet's eye, in fine frenzy rolling,
Doth glance from heaven to earth, from earth to heaven;
And as imagination bodies forth
The forms of things unknown, the poet's pen
Turns them to shapes and gives to airy nothing
A local habitation and a name.
Such tricks hath strong imagination,
That if it would but apprehend some joy,
It comprehends some bringer of that joy;

- Midsummer Night's Dream

SOME EXERCISES TO BUILD EMPATHY:

The WHAT, HOW, WHY method:

Sometimes designers like a little more structure. You can follow the What, How, Why method. Interview and observe a user, writing down notes. This method can be used for groups, individuals, and corporations. In the example below, we are looking at a bartender who uses corrective lenses and is driving home at night.

Notice how the "WHY" circles everything. Why might that be?
If we want to change the system, and find the new solution spaces rather than the incrementally better spaces, should we intervene in the what, how, or why?

Surveys

Surveys can be a great way to gather data. But they an also mislead the designers and anger the user if the designers are not careful and caring when writing the questions.

You can create and circulate you own surveys easily with Google Forms.

sreencapture of a google forms survey titled: Your Experience Using Kijiji. The first two quetions are visible and ask for the name and age of the participant.

A poorly written survey will not just miss important things, but it will provide false data. Consider these common "survey sins":

close ended questions helps us reach a point, open ended questions gives us more viewpoints.

- Indranil Datta
a survey question that asks if you are a T-mobile customer. The only possible answers are: Yep! I love that blazing fast LTE network, and Nope. I like paying more for less data.

What is wrong with this survey question?

00:29 me excuse me hi I'm Monica Geller im the head chef here. 00:34 okay I was actually expecting a little applause there but whatever. okay hey 00:39 quick question by a show of hands how many of you were bothered by this woman singing outside okay okay how many of you enjoyed the music outside huh all 00:53 right let me ask you this question how many of you thought the music was fine but not in keeping with the tone of the restaurant. Okay well who identified the tone of this restaurant as pretentious comma garlicky. okay who thinks the food 01:07 is delicious and a little pretension never hurt anyone okay. boy who thinks the food is fine the music was fine but your evening was ruined by this incessant poll taking (all hands go up). 01:23 excuse us all right here's a question huh who was so worried about her 01:33 restaurant being fancy that she made a 01:36 big deal about her friend playing her 01:38 music feels really bad about it now well 01:43 who was so stupid and stubborn that she 01:46 lashed out against her friend's cooking 01:48 which she actually thinks is pretty 01:49 great I'm sorry I'm sorry too 01:54 hey want to stick around and I'll whip 01:57 you up some dinner yeah as long as it's 01:59 free food here is ridiculously over I 02:05 was hoping the hand raising thing is 02:07 still cute enough that you won't hate me

In this clip from Friends, two people commit many of the "survey sins."

Surveys: Quantitative and Qualitative

You should mix quantitative and qualitative questions in your surveys.

Quantitative Questions:

Numbers such as age, or time, or how often you visit a webpage or store is quantitative data. A Likert scale is another quantitative data tool.

This Likert scale rates how much someone likes something on a quantitative scale of 1-5.

Quantitative data is useful, but it rarely gives the complete picture. The scale above does not tell us why the user does or does not like something. It could also be the case that the user finds the question impossible to answers. For example, maybe sometimes they would score a 5, but other times, a 2. Should the survey respondent average it out to a 3.5?

Qualitative Questions:

If you ask someone to provide a Quantitative question, always give them a chance to explain with a qualitative answer. For example, follow up a Likert scale question with "why did you score what you scored?"

Qualitative questions do no need to be linked to a quantitative question.

A table for clarity:

QUALITATIVE QUANTITATIVE
Words Numbers
Meaning Behaviour
Specifics Generalizations
Deep High level
Open ended Closed ended
Colour, feel, smell, emotion, perception, impression Length, duration, cost, age, speed, time

Time to Complete a Task

Another way to build empathy and better understand the user is to give users a task. Once your participants complete the task, ask them how long it took, and how they felt. The point is not to see who wins the "race." The point is to use the difference in time as a way to identify different approaches and as about those differences.

A simple example might be:

Please go to the TTC webpage and find the information page for getting a Student TTC Transit pass. a laptop open to the TTC's Post Secondary Student Pass page, and a hand holding a cellphone with a timer that reads 21.34 seconds

A more complex example might be:

Please go to the TTC webpage and find the information page for getting a Student TTC Transit pass. Write down where you need to go to get the ID, what you need to bring with you, and if your school is eligible.

And a even more interesting way to phrase this might be to split users up between to different webpage. For example, TTC and MiWay:

on the left if a MiWay bus, on the right is a TTC bus, in between reads VERSUS in bold, combatitive letters Please go to the TTC or MiWay webpage and find the information page for getting a Student TTC Transit pass. Write down where you need to go to get the ID, what you need to bring with you, and if your school is eligible.

Talk to your participants afterwards. Ask them things like:

Keep in mind that faster or slower is not necessarily good or bad. We are just trying to learn what we can. We are just trying to understand the user's experience. We are just trying to Empathize.

Love Letter, Breakup Letter

The love letter, and its counterpart, the breakup letter, are two methods that allow people to express their sentiments about a product or a service using a medium and a format that are immediately understood. Instead of writing to a person, however, participants are asked to personify a product and write a personal message to it. The results are often unexpectedly deep and revealing about the relationships people have with the products and services in their lives.

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The love letter gets at the heart of what people feel during those magical moments of connection with a product. Descriptions of what elicits delight, infatuation, and loyalty are common themes. As researchers, you will hear about what those first moments of connection are like, and insights into why people stay with a product, even as other products compete for their attention.

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The Breakup letter alternatively provides insight about how, when, and where a relationship with a product turned sour, and can be used to gain insight into why people abandon a brand or a product. People will share information about what new product they are now happy with, and what the new product has that the abandoned product does not.

These can work in groups, or with one person as a time.

Couples counselling letter

Create you own methods!

A tree of branching choices that begins by asking how users stream television. Users has left comments at all branches.